update 0.2.0


I have learned quite a lot with making this game.

With that said, after replaying it again I found a lot of mix-ups which I am patching up now for a final hot-fix so the player can progress through the Player Home upgrades as well as the Story for the 1st Continent.

After the hot fix I am going to start again from the ground up to debloat a lot of code, strip a lot of flags and refresh the story a little bit to flush out the Evil path.

The Next Decayed Ethics Beta will be 0.2.0 if I feel there are not enough changes done. If there are however a significant change to the game itself then it will skip ahead to 0.4.5

This change will take a bit of time as I have a busy household and busy life.

So what's coming up?

Item RNG will be implemented.

More sex scenes will be added for: Icelynn, Tyrone, Aizet, Crystal, Servine, Tessa and Rin.

More interactable NPCs both before and after the player learns they can vaccinate the population.

Re organizing and adding more variety of Armor, Weapons and Items

Updating Status Effect Icons.

Implementing a much better Tutorial for new players to understand what's what.

Updating and adding more Spells, Skills and Specials.

Rebalancing enemy formula for steadier growth that scales with the Difficulty Slider.

Adding a new character for the Crew who will be a Thief and a Gun-Slinger.

Fixing the Thief Class and Skills for both the Player and NPC.

Updating interactions between NPCs (For instance If you have Rin in your party you can go the Slave route (purchasing Crystal, Aurorian (name her), except to purchase Servine.) To make player choices in Hiring or Buying members matter.

Evil Path will be more flushed out with its own rewards, punishments and dialog.

Have your Morale Value actually count with certain NPCs.

Overall Plan? I want this game to be as Sandboxed as possible without becoming a complete mess. Allow the Player to sort of Live in the world with this limited Engine. I want to try and remove the stigma that revolves around RPG Maker Games due to other publishers making crappy games with just as low effort art style. I also want to keep the game as cheap and accessible as possible for everyone 18 years and older as per U.S. Laws.

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